So it's feasible that with enough time better game design will come, but how long we gotta wait?Īnd against that is always the monetization, which started worse than I anticipated. They do have a lot of amazing assets to work with, of course. There's so little that seems particularly well-designed, that it's a bit sad. Feels acceptable, though, because it's on every 1h15m. Helltide was pretty fun and I want to keep some form of it forward, even though the time-gating there is so-so. The downright bad stuff aside I'm almost more worried about how few end-game mechanics there are that actually work well and can be expanded upon easily. The game really needs its Loot 2.0 + Reaper of Souls moment and I reckon it'll take until the first expansion, too, at minimum.
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